
Niantic is introducing a new augmented reality feature to Pokemon Go.
Called 8220;reality blending8221;, it’s based on the AR technique known as occlusion, which uses both hardware and software to map an environment, identify the shape and depth of real-world objects, and allow those objects to obscure parts of Pokemon or let them hide behind environmental fixtures like trees. Here8217;s how Niantic product manager Kjell Bronder explained it in a blog post:
8220;In June, we’ll start rolling out a new beta feature in Pokemon Go called Reality Blending that will let your Buddy Pokemon better interact with the real world. A Pokémon will be able to hide behind an actual object or be partially behind a tree or table blocking its path, just like how it would appear in the real world.8221;
You can see an older demo of Niantic8217;s reality blending tech here:
Niantic is also allowing Pokemon Go players to participate in “PokeStop Scanning”, where they8217;ll contribute to building 3D maps of PokeStops and Gyms by recording a stream of images with their phones. “Techniques such as blurring potentially recognisable objects like faces or license plates are automatically applied to information that trainers choose to send8221;, Niantic explained.
Niantic claimed it will not collect or store any personal data in connection with the information 8211; and it is not tied to specific player accounts.
Its new reality blending feature will initially roll out to a limited number of Pokemon Go players who are at the max level of 40 and use a Samsung Galaxy S9, Samsung Galaxy S10, Google Pixel 3, or Google Pixel 4. More players and eligible devices will be added in the near future.
Original source: https://www.pocket-lint.com/apps/news/pokemon/152332-see-how-reality-blending-in-pokemon-go-will-make-pokemon-blend-better